They can't be charged up for more damage and/or speed, or for how many she shoots at once. Unlike them, they go at the same speed as Zelda's Din's Fire. Like Luigi's fireballs, they go in a straight line. After she's eaten some Pac-Dots, you can then tap B to spew them. Any opponents in her way will end up getting chomped down, dealing 2% damage with no knockback. You can hold down B to spawn a longer line of Pac-Dots. She then eats them up, healing 1% damage for each dot she chomps down. Special Attacks Neutral B - Dotted Line Ī line of Pac-Dots appears in front of Ms. Pac-Man is transported to the battlefield from some sort of atom. ![]() "You never know what's going to happen in this world. Judging by Sakurai's closing words, it sounds like there's still plenty left to be seen. for Wii U and 3DS, there's really no telling what other video game icons, mascots, or legends could be awaiting fans in the new games. Now that Pac-Man officially "hungers for battle" in Super Smash Bros. What other fighters are there and how will the new character differ in strategy? Does the new idea fit with the original game? Most importantly, is it entertaining?" Should the game system maintain a consistent form or not. "How to give the character their own individuality as a fighter and how they'll move. As the legendary game designer was quick to point out, however, it's easier to come up with character suggestions than it is to create unique and interesting move sets for them. and they'll finally be able to pummel the likes of Samus and Pikachu with the spherical mascot later this year. That's a little too farfetched.'"Īs fans are already well aware, Sakurai eventually came around to the idea of Pac-Man as a playable fighter in Super Smash Bros. Shigeru Miyamoto of Nintendo approached me and asked, 'Can't we have Pac-Man as a guest character?' At the time, imagining the image of Pac-Man and his incomplete pizza shape, I thought to myself, 'Hmmm. ![]() Pondering over the challenge that implementing the pizza-shaped protagonist would add to development, Sakurai opted not to pursue Pac-Man as a character. for Wii U and 3DS, it turns out that the latest guest character confirmed to debut in the forthcoming iterations, Pac-Man, was once considered for Brawl.Įlaborating on this revelation in Famitsu Weekly, the creator of Super Smash Bros., Masahiro Sakurai, unveiled that Shigeru Miyamoto (the man responsible for characters like Mario, Donkey Kong, and Link) originally suggested that Bandai Namco's Pac-Man should be considered for playable role in Brawl. While many speculated that Mega Man could be joining the roster, which he will finally be doing later this year in Super Smash Bros. Brawl on the Wii.īeloved third-party characters such as Metal Gear Solid's Solid Snake (who sadly may not be returning this time around) and the iconic Sonic the Hedgehog joined the action - opening the doors to other non-Nintendo fighters in the process. The crossover-themed fighting game has a large following that has continued to grow ever since it debuted on the Nintendo 64 in 1999, but the premise of keeping the battle exclusive to Nintendo all-stars changed with the arrival of Super Smash Bros. ![]() There's one game series that many companies would absolutely love to see their characters featured in, and that's the 4-player focussed fray that is Super Smash Bros.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |